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	<title>Akron, Canton &#38; Cleveland, OH - Arts &#38; Entertainment • Buzzbin Magazine &#187; Games</title>
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	<description>The Arts, News and Entertainment Monthly of Akron, Canton &#38; Cleveland</description>
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		<title>Remembering 1989: It Was a Good Year</title>
		<link>http://www.buzzbinmagazine.com/home/2012/01/27/remembering-1989-it-was-a-good-year/</link>
		<comments>http://www.buzzbinmagazine.com/home/2012/01/27/remembering-1989-it-was-a-good-year/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 06:00:12 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[On the Cover]]></category>
		<category><![CDATA[Amphibious Reptiles]]></category>
		<category><![CDATA[Awesometown]]></category>
		<category><![CDATA[Battle Toads]]></category>
		<category><![CDATA[City High]]></category>
		<category><![CDATA[Favorite Game]]></category>
		<category><![CDATA[First Game]]></category>
		<category><![CDATA[Fucking Place]]></category>
		<category><![CDATA[Games Tetris]]></category>
		<category><![CDATA[Good Year]]></category>
		<category><![CDATA[Graphing Calculator]]></category>
		<category><![CDATA[Holy Shit]]></category>
		<category><![CDATA[Indiana Jones And The Last Crusade]]></category>
		<category><![CDATA[Mutant Ninja Turtles]]></category>
		<category><![CDATA[Nintendo Game Boy]]></category>
		<category><![CDATA[River City High]]></category>
		<category><![CDATA[River City Ransom]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Teenage Mutant Ninja]]></category>
		<category><![CDATA[Teenage Mutant Ninja Turtles]]></category>
		<category><![CDATA[Tmnt]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=14159</guid>
		<description><![CDATA[In honor of the cinematic classic “Indiana Jones and the Last Crusade” being released on May 24, 1989, here’s a ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzbinmagazine.com/home/wp-content/uploads/2012/01/river-city-ransom.jpg"><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2012/01/river-city-ransom-300x175.jpg" alt="" title="river-city-ransom" width="300" height="175" class="alignright size-medium wp-image-14160" /></a>In honor of the cinematic classic “Indiana Jones and the Last Crusade” being released on May 24, 1989, here’s a list of some of the best video games of that year.</p>
<p><strong>Tetris</strong><br />
Everyone alive today has played Tetris. Fucking everyone. Now, to be factually correct, Tetris was released well before 1989. June 6, 1984, to be exact. But you didn’t play it until it was released as a pack-in game with the Nintendo Game Boy. Or maybe after that on the NES. Or maybe even your cell phone, or iPod, or graphing calculator, or … .</p>
<p><strong>SimCity</strong><br />
This was the very first game designed by Will Wright, and was the spark that eventually set off the Sims craze. I love this game — in fact, I still play it for my Super Nintendo. You can build your very own city (AwesomeTown) from the ground up. I know that doesn’t sound all that great, but it really is one of those games where you sit down and the next thing you know, four hours have flown by.</p>
<p><strong>Teenage Mutant Ninja Turtles</strong><br />
Holy shit, this game is tough. Brutally tough. Not as tough as Battle Toads, though. What was with Battle Toads? Was that just a huge rip off of TMNT? I mean, was someone sitting around thinking, “Oh man, TMNT is getting huge. We need a group of violent anamorphic amphibious reptiles of our own to keep up. Somebody get on that!” Wait, what was I talking about? Oh yeah, video games. Fun.</p>
<p><strong>River City Ransom</strong><br />
This is easily my favorite game of 1989. Alex and Ryan need to save their girlfriends and need to kick wholesale ass to do it. An awesome beat-’em-up that had a few role-playing pieces thrown in for good measure. River City High is a dangerous fucking place.</p>
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		<title>Going Into Unchartered 3 Territory</title>
		<link>http://www.buzzbinmagazine.com/home/2012/01/16/going-into-unchartered-3-territory/</link>
		<comments>http://www.buzzbinmagazine.com/home/2012/01/16/going-into-unchartered-3-territory/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 07:52:40 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[On the Cover]]></category>
		<category><![CDATA[Archaeological Artifacts]]></category>
		<category><![CDATA[Better Reason]]></category>
		<category><![CDATA[Blockbuster]]></category>
		<category><![CDATA[Drake]]></category>
		<category><![CDATA[Evil Forces]]></category>
		<category><![CDATA[Fabled City]]></category>
		<category><![CDATA[God Of War]]></category>
		<category><![CDATA[Gunfights]]></category>
		<category><![CDATA[Indiana Jones And The Last Crusade]]></category>
		<category><![CDATA[Logical Reason]]></category>
		<category><![CDATA[Nintendo Entertainment System]]></category>
		<category><![CDATA[Race Against Time]]></category>
		<category><![CDATA[Rub Al Khali]]></category>
		<category><![CDATA[Rub Al Khali Desert]]></category>
		<category><![CDATA[Security Job]]></category>
		<category><![CDATA[Set Pieces]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[T E Lawrence]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[War Trilogy]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=14156</guid>
		<description><![CDATA[There are three simple reasons to own a PS3. The first is because they are backward compatible, and we all ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzbinmagazine.com/home/wp-content/uploads/2012/01/284478.jpg"><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2012/01/284478-300x175.jpg" alt="" title="284478" width="300" height="175" class="alignright size-medium wp-image-14157" /></a>There are three simple reasons to own a PS3. The first is because they are backward compatible, and we all know the PS2 was the greatest video game console ever, with the Super Nintendo Entertainment System coming in a very close second. The second is to kill basically everything in the most brutally unholy fashion in the “God of War” trilogy. </p>
<p>The third and final reason you should own a PS3 is the riveting “Uncharted” series. In “Uncharted” you are Nathan Drake, who’s a lot like Indiana Jones, and you traipse around the world to exotic locales looking for lost archaeological artifacts, like Indiana Jones, while in a race against time with evil forces who are also looking for said artifacts. Seeing a pattern here? You should be pumped about it. I mean, who doesn’t like Indiana Jones? There’s absolutely no logical reason not to. In fact, I was almost fired once from a security job because someone broke in while I was enthralled by “Indiana Jones and the Last Crusade.” One hundred percent true story, and “Uncharted 3” kept me just as glued to my seat the entire way through.</p>
<p>“Uncharted 3: Drake’s Deception” is a Playstation exclusive developed by Naughty Dog, and a direct sequel to 2009’s blockbuster “Uncharted 2: Among Thieves.” It follows the aforementioned Nathan Drake on a quest to find Iram of the Pillars, a lost city also called the Atlantis of the Sand. With help from some friends and a notebook that belonged to T.E. Lawrence (ask your parents), Drake travels to England, France, Syria, Yemen and the Rub’ al Khali Desert to unravel the mysteries of the fabled city.</p>
<p>Along the way you’ll have lots of gunfights, lots of fistfights, fun platforming, smart puzzle-solving sequences and the best set-pieces in the business. I’m talking about a story, voice acting and intense set pieces that would rival anything in Hollywood today. If there’s any better reason to play a video game, I haven’t heard it.</p>
<p>“Uncharted” is a third-person action adventure game. You know what that means: You can carry two guns and some grenades, and you&#8217;d better grab some cover. I have only two very minor complaints about this game, one being the spotty gunplay. At some points I had lined a shot up dead between some poor sucker’s eyes, pulled that trigger and watched my shot bounce off some invisible geometry. Very upsetting for a game of this caliber. But once again, that was more of a semi-rare occurrence than an every-time thing.</p>
<p>The platforming is excellent, as it has been the entire series. Lots of climbing, swinging, hanging and figuring out how to get from point A to point B break up the action sequences nicely. However, my other minor gripe was that some of the platforming sequences stretched out longer than they should have. Don’t get me wrong, I love good platforming, but goddamn, let me shoot something already. But again, rare occurrence, and I’m really nitpicking to find something non-awesome about this game. </p>
<p>Where this game, as well as the other “Uncharted” games, truly excels is the storytelling and the set pieces. “Uncharted” is so far ahead of every other game in this department, it’s a joke. I shit you not, you could take out the gameplay and release it in theaters and it would probably be the best damn movie you’ve seen all year — granted, it’s been a pretty slow year, but still. The voice acting is so well-done that it draws you even deeper into this already layered story. As far as the set pieces go, forget about it. Every other game should just stop trying. I knew this game had grabbed me when, after breaking into an airport and being told I had to stow away on a cargo plane, I got pumped. I knew shit was about to get real. And it did. Holy shit, it did. The entire plane sequence is one of my favorite video moments of all time. And it’s just one of about a dozen packed into “Drake’s Deception.”</p>
<p>My advice to you is buy a PS3, buy “Uncharted 3: Drake’s Deception,” re-watch the first three Indiana Jones movies, grow a beard and play like crazy. Have I ever steered you wrong before? Well, maybe with that “Dead Island” review, but not here, goddammit. This game easily made its case for a Game of the Year nod. You’re gonna love it.</p>
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		<title>Here Comes Santa Claus: 3 Games With the Big Guy</title>
		<link>http://www.buzzbinmagazine.com/home/2011/12/19/here-comes-santa-claus-3-games-with-the-big-guy/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/12/19/here-comes-santa-claus-3-games-with-the-big-guy/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 06:12:41 +0000</pubDate>
		<dc:creator>Buzzbin Staff</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[On the Cover]]></category>
		<category><![CDATA[Action Game]]></category>
		<category><![CDATA[Action Rpg]]></category>
		<category><![CDATA[Aliens]]></category>
		<category><![CDATA[Bastard]]></category>
		<category><![CDATA[Favorite Games]]></category>
		<category><![CDATA[Free Shit]]></category>
		<category><![CDATA[Generosity]]></category>
		<category><![CDATA[Gigas]]></category>
		<category><![CDATA[Hothead Games]]></category>
		<category><![CDATA[Monty Python]]></category>
		<category><![CDATA[Nintendo Entertainment System]]></category>
		<category><![CDATA[Saint Nick]]></category>
		<category><![CDATA[Santa Claus 3]]></category>
		<category><![CDATA[Secret Of Mana]]></category>
		<category><![CDATA[Sole Purpose]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Thongs]]></category>
		<category><![CDATA[Toejam And Earl]]></category>
		<category><![CDATA[Uncle Louie]]></category>
		<category><![CDATA[Virtue]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=13916</guid>
		<description><![CDATA[DeathSpank: Thongs of Virtue: This game is surprisingly awesome and really funny to boot. Any game that frequently quotes Monty ]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/12/toejam_528x297-300x168.jpg" align="right"><img><br />
<strong>DeathSpank: Thongs of Virtue:</strong><br />
This game is surprisingly awesome and really funny to boot. Any game that frequently quotes Monty Python and makes you fight a bloodthirsty Santa Claus for the Thong of Generosity gets a thumbs-up in my book. It came out last year from Hothead Games and for only $10. It’s a great little pickup. </p>
<p><strong>Secret of Mana:</strong><br />
This action RPG from SquareSoft came out in 1993 for the almighty Super Nintendo Entertainment System. One of my favorite games of that generation, it had a surprising twist in the form of the Frost Gigas boss. Turns out Jolly Ol’ Saint Nick was turned into a monster by some very scientific shit. Long story short, you kick his ass, thereby saving him. You know the routine.</p>
<p><strong>ToeJam and Earl:</strong><br />
So, TJ&#038;E is an action game for Sega that came out in ‘91 about rapping aliens who are trying to get back home. Yep. Well, during your adventures you stumble on a fat bearded old man. No, not your Uncle Louie — I’m talking about Santa Claus. So just sneak up on the ol’ bastard and get yourself some free shit. That’s pretty much his sole purpose anyhow, right?</p>
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		<title>Batman Returns, Again</title>
		<link>http://www.buzzbinmagazine.com/home/2011/12/12/batman-returns-again/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/12/12/batman-returns-again/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 08:24:41 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[On the Cover]]></category>
		<category><![CDATA[Arkham]]></category>
		<category><![CDATA[Batman Returns]]></category>
		<category><![CDATA[Batman Series]]></category>
		<category><![CDATA[Biff]]></category>
		<category><![CDATA[Blackgate]]></category>
		<category><![CDATA[Campy]]></category>
		<category><![CDATA[City Slums]]></category>
		<category><![CDATA[Dark Knight]]></category>
		<category><![CDATA[Dr Hugo]]></category>
		<category><![CDATA[First Game]]></category>
		<category><![CDATA[Frank Miller]]></category>
		<category><![CDATA[Large Groups]]></category>
		<category><![CDATA[Physical Perfection]]></category>
		<category><![CDATA[Pile Of Money]]></category>
		<category><![CDATA[Private Military Company]]></category>
		<category><![CDATA[Rocksteady]]></category>
		<category><![CDATA[Sociopaths]]></category>
		<category><![CDATA[Staggering Number]]></category>
		<category><![CDATA[Superpowers]]></category>
		<category><![CDATA[Tim Burton]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=13794</guid>
		<description><![CDATA[Batman. Frikkan Batman. A superhero with no actual superpowers kicking, except the straight shit out of large groups of people ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/12/Batman-Arkham-City-Screen02.jpg"><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/12/Batman-Arkham-City-Screen02-300x168.jpg" alt="" title="Batman-Arkham-City-Screen02" width="300" height="168" class="alignright size-medium wp-image-13795" /></a>Batman. Frikkan Batman. A superhero with no actual superpowers kicking, except the straight shit out of large groups of people with just his bare hands and some gnarly gadgets. A normal guy — albeit a billionaire — who trained himself to the peak of mental and physical perfection in order to fight crime after witnessing the murder of his parents. Who doesn’t love that?</p>
<p>The Dark Knight, as we now think of him, was largely shaped by Frank Miller in 1986’s “The Dark Knight Returns,” a four-issue limited series. Miller rescued Batman from the campy ’60s and ’70s versions of “Bam!” “Biff!” fighting and ridiculous villains, returning him to the dark, gritty and often incredibly violent DK. And with that brought a large-scale Batman resurgence, from Tim Burton’s “Batman” in ’89 to 2008’s “Dark Knight.” Batman was back in a big way, so DC and Rocksteady Studios decided to finally develop a Batman series worth playing.</p>
<p>“Batman: Arkham City” is the sequel to Rocksteady’s 2009 “Arkham Asylum,” which I sincerely hope all of you have played, and takes place about a year after the original’s closing events.</p>
<p>Quincy Sharp, the ex-warden of Arkham Asylum, took credit for stopping the Joker’s asylum takeover in the first game and leveraged that into becoming the mayor of Gotham City. Now, we all know it was actually a big dose of ass-kickery dished out by Batman’s fists and/or feet that stopped the Joker, whatever. Bruce Wayne is too busy banging supermodels on a huge pile of money to be bothered with some nerd stealing the Bat’s spotlight.</p>
<p>Mayor Sharp decides that Arkham and Blackgate Prison are no longer fit to hold the truly staggering number of sociopaths residing in Gotham and builds a wall around the city slums. After shipping all the prisoners in, hiring a private military company and placing Dr. Hugo Strange in charge of the whole thing, voilà — a big-ass new prison for Gotham City.</p>
<p>Well, the Dark Knight thinks this isn’t the best idea and things are going to get out of hand, and guess what? Turns out the whole thing wasn’t the best idea and things start to get out of hand. So ol’ Brucie gets himself thrown into the clink to dispense a little justice.</p>
<p>“Arkham City” improved on the already solid core of “Arkham Asylum.” The city is about five times larger than Asylum, and is much more open and easier to traverse. With improved grappling and gliding, it’s very easy to get from one side of the city to the opposite without touching the ground. The fighting system is far more fluid as well. The way attacks, counters and quick use gadgets all flow together, it’s very easy to feel like the world’s biggest badass. You know, like Batman. Going untouched during a 50x combo while destroying 15 goons before quickly grappling away to a nearby rooftop is VERY satisfying.</p>
<p>The campaign is not very long, about seven hours by my estimation, but the side quests and diversions keep you coming back. With 400 Riddler trophies to find and side quests with Deadshot, Zsasz and Bane, the extras add hours of gameplay. The rest of the rogues&#8217; gallery is very well represented in the campaign as well; The Joker, Penguin, Mr. Freeze, Clayface and Ra’s al Ghul all play major parts in your quest. In addition to the campaign, Riddler challenges make their return: Combat challenges in which a bunch of goons are basically unloaded on you while you dump-truck them as the game keeps score. Hit a certain score, earn a trophy. Pretty basic stuff.</p>
<p>The predator challenges are actually pretty slick: They put you in a big room with about six armed men and give you three challenges to complete, such as knocking out a foe with an explosion, performing a takedown through a window and getting a silent takedown after dropping smoke.</p>
<p>Batman is the greatest American hero, and this game makes you feel like you’re Batman. That&#8217;s really all you need to know.</p>
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		<title>End Game: Gears of War 3</title>
		<link>http://www.buzzbinmagazine.com/home/2011/11/10/end-game-gears-of-war-3/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/11/10/end-game-gears-of-war-3/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 00:53:07 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[On the Cover]]></category>
		<category><![CDATA[End Game]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Fight To The Finish]]></category>
		<category><![CDATA[Final Game]]></category>
		<category><![CDATA[Gears]]></category>
		<category><![CDATA[Gears Of War]]></category>
		<category><![CDATA[Local Mall]]></category>
		<category><![CDATA[Long National Nightmare]]></category>
		<category><![CDATA[Microsoft Studios]]></category>
		<category><![CDATA[Midnight Release]]></category>
		<category><![CDATA[Million Times]]></category>
		<category><![CDATA[Rear Admiral]]></category>
		<category><![CDATA[Rubik S Cube]]></category>
		<category><![CDATA[Sean Connery]]></category>
		<category><![CDATA[Second Coming]]></category>
		<category><![CDATA[Story Arc]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Torrential Downpour]]></category>
		<category><![CDATA[Two Games]]></category>
		<category><![CDATA[War 3]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=12283</guid>
		<description><![CDATA[Any micron of respect that anyone reading this article may have possibly had for me is about to be pantsed ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/11/gears_of_war_desktop_1599x1199_wallpaper-35550.jpg"><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/11/gears_of_war_desktop_1599x1199_wallpaper-35550-300x224.jpg" alt="" title="gears_of_war_desktop_1599x1199_wallpaper-35550" width="300" height="224" class="alignright size-medium wp-image-12284" /></a>Any micron of respect that anyone reading this article may have possibly had for me is about to be pantsed and given the dreaded Rear Admiral. At 11:45 p.m. on Monday, September 19, I stood in line with my fellow dorks getting soaked by a torrential downpour outside the local mall because I absolutely needed to get my hands on a copy of “Gears of War 3” at midnight.</p>
<p>I realize how terribly nerdy that is. This is coming from a guy who tries to get his girlfriend in the mood by telling her how fast he can complete a Rubik’s Cube. I will tell you this, however: If you’re ever feeling down or uncool, go surround yourself with kids from a midnight release line. You’ll feel like the second coming of Sean Connery.</p>
<p>But I digress. The long national nightmare was finally over: I had my copy of Gears in my Xbox by 12:20.</p>
<p>As the final game in the beloved Gears trilogy, “Gears of War 3” has a lot to live up to. Developed by Epic Games and published by Microsoft Studios, Gears is a third-person shooter that relies heavily on good use of cover and teammates. If you’ve played the first two games in this series — which I sincerely hope you have — you’re generally familiar with the story. It’s a fight to the finish for the survival of humanity with the invading Locust, who have firmly planted themselves above the surface and attempted to murder you, like, a million times. Really shitty neighbors. Now it’s time to murder them back, with some brand-new weapons and friends.</p>
<p>The main campaign completes this story arc and can be played co-op with up to four people, which is two more than “Gears 2.” No real changes in gameplay or mechanics; Epic just brings you more of what you loved about the first two games in the series. The excellently written story wraps up the trilogy very well, sucking you in along the way. Some parts in this game will really put you into your character’s boots, making you feel like you truly are part of the struggle.</p>
<p>As always, there are many competitive multiplayer modes to choose from. Team Deathmatch gives each five-player team a common pool of 20 lives to share, instead of just one apiece. Very fun, unless you get some clown on your team dying 18 times all by themselves. Back again are Warzone and Execution modes, each a five-on-five team battle giving one life per person. The only difference is that enemies must be executed in Execution. Then there’s my favorite, King of the Hill, where teams of five vie for supremacy by capturing and controlling rings in a set time.</p>
<p>In addition to competitive multiplayer, Epic does a hell of a job with cooperative multiplayer, bringing back the enormously popular Horde mode. Not content to rest on their laurels, they ratcheted up the difficulty and made a few improvements, introducing a currency system wherein you get paid depending on the amounts of kills/assists you have. Every tenth wave is now a boss wave, where ridiculously overpowered enemies come breaking down your door like Nino Brown. Epic simply made an already strong Horde mode stronger.</p>
<p>A completely new edition to Gears multiplayer is Beast mode, where you play as the Locust trying to kill the humans à la “Left 4 Dead.” With 15 Locust to choose from, you have a time limit to do away with 12 waves of those pesky humans.</p>
<p>I love “Gears of War.” I’m a total Gears nerd. I admit it. ”Gears of War 2” is why I bought an Xbox. So, yeah, I’m gonna tell you to play this game. But don’t let the fact that I’m not the most impartial judge stop you from playing this. I have yet to hear a negative word about this game from anyone, and that has to mean something. The upcoming Christmas season is absolutely packed with big-name, can’t-miss game releases, but “Gears of War 3” is a must-play. Trust me.</p>
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		<title>The Zombie Apocalypse In Paradise, Starring You! Dead Island Raises The Bar</title>
		<link>http://www.buzzbinmagazine.com/home/2011/10/14/the-zombie-apocalypse-in-paradise-starring-you-dead-island-raises-the-bar/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/10/14/the-zombie-apocalypse-in-paradise-starring-you-dead-island-raises-the-bar/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 14:33:48 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Attention Grabber]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Broccoli]]></category>
		<category><![CDATA[Creepy Music]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Features Hundreds]]></category>
		<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Game Media]]></category>
		<category><![CDATA[Hidden Areas]]></category>
		<category><![CDATA[Lying On The Ground]]></category>
		<category><![CDATA[Plethora]]></category>
		<category><![CDATA[Rag Doll]]></category>
		<category><![CDATA[Shards Of Glass]]></category>
		<category><![CDATA[Stupid Friends]]></category>
		<category><![CDATA[Techland]]></category>
		<category><![CDATA[Unbridled Enthusiasm]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=11751</guid>
		<description><![CDATA[Remember that time you saw a trailer for that new movie coming out that looked so incredible that you had ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/10/New-dead-island.jpg"><img src="http://www.buzzbinmagazine.com/home/wp-content/uploads/2011/10/New-dead-island-300x168.jpg" alt="" title="New-dead-island" width="300" height="168" class="alignright size-medium wp-image-11752" /></a>Remember that time you saw a trailer for that new movie coming out that looked so incredible that you had to run immediately to the bathroom? So, of course, the next time you hang out with your friends you suggest that you all go to see it. But instead of the unbridled enthusiasm you expect, they look at you like you have lobsters crawling out of your ears. One of them even goes as far as to question your taste in cinema. So you’re stuck going to see it with your mother, or that guy from work who smells like broccoli. But the joke ends up being on your stupid friends, as the movie kills, like you knew it would. That is basically the story of “Dead Island.” Awesome lead-up, to being shit on by the big video-game media, to a cult following.</p>
<p>It all starts with some very creepy music. A dead and bloody little girl lying on the ground suddenly rises upward like a rag doll and ascends a building. Shards of glass assemble around her as she gets sucked inside a window. The girl floats onto the back of a man in his hotel room, where she chews on his neck like your dog chewing your shoes. This trailer, a scene in reverse of an infected daughter turning on her family and subsequently being killed by her father, is a real attention-grabber. In fact, it’s becoming a bit of a cult classic in its own right. Cinematically speaking, it’s one of the most impressive trailers I have seen in awhile. </p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/ialZcLaI17Y" frameborder="0" allowfullscreen></iframe></p>
<p>“Dead Island” is an RPG-style, open world, first-person horror action-adventure developed by Techland and published by Deep Silver. This enormous game features hundreds of quests and millions of zombies. Set up much like “Fallout 3” or “Borderlands,” missions progress the main storyline, with an abundance of side quests. The campaign is jam-packed with customizable weapons, useful items, hidden areas and a plethora of the undead. The amount of game on this disc is actually impressive. </p>
<p>After choosing one of the four playable characters, the storyline has you waking up at the Palms Resort Hotel on the fictional island of Banoi. You soon discover the island is infested with zombies and you are the only one immune to them. Interesting. This isn’t exactly as fortuitous as it seems, however, because for the remainder of the game, almost all friendly characters cower indoors while you run around with their errand lists. While most of the tasks you set out to do are perfectly acceptable, some of the side quests are dumb as shit (go get your own fucking teddy bear). From the beach to the city to the jungle, the many locations keeps things fresh while you search for a way off the island.</p>
<p>“Dead Island’s” hack-and-slash gameplay mostly focuses on close combat. Until late in the game firearms are absent, but don’t be surprised if you see an armed companion pop up and help you slay zombies. Dig this: Other players are able to join your game at anytime, as long as they are around the same place in their story progression. Your newfound friend may have already beaten the game, only to go at it again as a high-leveled ass-kicker with an arsenal of heavy weapons that your noob ass hasn’t found yet. As you advance through the campaign, an experience system, skill tree and deep inventory will help you to build your character. I did notice, however, that the game keeps the zombies right around the same skill level as you no matter where you are, making leveling up feel a little fruitless.</p>
<p>While the story isn’t groundbreaking material and some of the character animations are pretty robotic, it’s hard to come up with any big complaints about the game. If I had to, it would be this: “Dead Island” completely lacks any real scares. Anyone who played “Resident Evil” when it came out in 1996 probably remembers the moment zombie dogs came crashing through the windows in the mansion’s hallway. That’s wet-the-bed scary. “Dead Island” doesn’t have that moment anywhere. With that being said, people fucking love killing zombies, and this game is utterly addictive and fun as hell. The bar for zombie games has been raised again, or maybe kicked straight through the roof. Get a copy while you can — they’re becoming very hard to find, and used discs have been seen on eBay for more than $75.</p>
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		<title>More Games for August</title>
		<link>http://www.buzzbinmagazine.com/home/2011/08/09/more-games-for-august/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/08/09/more-games-for-august/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 10:30:48 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Ds3]]></category>
		<category><![CDATA[Dungeon Crawler]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Fps Fans]]></category>
		<category><![CDATA[Fun Game]]></category>
		<category><![CDATA[headlines]]></category>
		<category><![CDATA[Moving In The Right Direction]]></category>
		<category><![CDATA[Multiplayer Section]]></category>
		<category><![CDATA[Person Shooters]]></category>
		<category><![CDATA[Project Origin]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Set Pieces]]></category>
		<category><![CDATA[Shit Sandwich]]></category>
		<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Stealth Missions]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[U S Navy]]></category>
		<category><![CDATA[Weapons And Armor]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=9430</guid>
		<description><![CDATA[SOCOM 4: U.S. Navy Seals This PS3 exclusive third-person shooter from Zipper Entertainment is very middle-of-the-road: You lead a team ]]></description>
			<content:encoded><![CDATA[<p>SOCOM 4: U.S. Navy Seals<br />
This PS3 exclusive third-person shooter from Zipper Entertainment is very middle-of-the-road: You lead a team of highly trained soldiers into somewhere for some reason. It all gets pretty muddled pretty quickly, needless to say, and there are betrayals, huge firefights and stealth missions, but nothing to write home about. If you absolutely cannot get enough third-person shooters, check this title out. If you want a little something new, or even some improvements on the old, pass on this one.<br />
5.5 out of 10<br />
 <br />
Dungeon Siege 3<br />
DS3 is a dungeon crawler from Obsidian and Square Enix. You hack, slash, and magic your way through caves, towns and castles while gaining levels, hoarding weapons and armor and grabbing loot. It’s your average action/role-playing game, but it’s done well. I had fun with this game; my sole gripe was that it only took ten hours to beat. Not as good as the Dragon Age series, but still definitely worth checking out.<br />
7.5 out of 10<br />
 <br />
Hunted: The Demon’s Forge<br />
Shit sandwich.<br />
3 out of 10<br />
 <br />
F.E.A.R. 3<br />
A first-person shooter from Day 1 Studios, this game is a direct sequel to 2009’s “F.E.A.R 2: Project Origin.” Quite simply, I had fun with this game. The story is pretty goofy, and some of the AI is questionable, but I still had a good time playing through this. Also helping its case: This game supports split-screen gaming (remember what that is?). Fast-paced, cool set pieces and a few defining touches (like slow motion) really keep this game moving in the right direction. The multiplayer section was addicting, too. Fun game for FPS fans; check it out.<br />
8 out of 10</p>
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		<title>Duke Nukem Forever &#8211; Not worth the wait</title>
		<link>http://www.buzzbinmagazine.com/home/2011/08/09/duke-nukem-forever-not-worth-the-wait/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/08/09/duke-nukem-forever-not-worth-the-wait/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 10:30:16 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Apollo Creed]]></category>
		<category><![CDATA[Bad Guys]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Duke 3d]]></category>
		<category><![CDATA[Duke Nukem 3d]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Excessive Violence]]></category>
		<category><![CDATA[headlines]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Long Journey]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Moms And Dads]]></category>
		<category><![CDATA[Mundane Level]]></category>
		<category><![CDATA[Pig Cops]]></category>
		<category><![CDATA[Space Invaders]]></category>
		<category><![CDATA[Stepping Stones]]></category>
		<category><![CDATA[Steroids]]></category>
		<category><![CDATA[Teenage Boys]]></category>
		<category><![CDATA[Turd]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Motes]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=9428</guid>
		<description><![CDATA[It’s increasingly difficult to shock gamers nowadays. We’ve seen it all: drugs, nudity, excessive violence and murder, and the blood ]]></description>
			<content:encoded><![CDATA[<p>It’s increasingly difficult to shock gamers nowadays. We’ve seen it all: drugs, nudity, excessive violence and murder, and the blood has just gotten thicker and more realistic over the years. Once we thought we had been completely desensitized to it all, Infinity Ward deemed it wise to have us mow down an entire airport full of unarmed citizens. Yeah, it’s safe to say the envelope hasn’t just been pushed — it’s been torn in half and set ablaze. </p>
<p>This hasn’t always been the case. After all, Modern Warfare 2 wasn’t exactly on the shelf next to Space Invaders. It’s been a long journey with many memorable stepping-stones along the way. One of those stones goes by the name of Duke.</p>
<p>Most fans still remember “Duke Nukem 3D” as the shining beacon of gaming light that it was when it was first released in 1996. It was pure awesome. Though the level of interaction and playability was incredible, it wasn’t the main draw: Drugs, strippers, and pig-cops all helped to make this immature and crude game a cult classic. Of course, in 1996 most gamers were teenage boys. </p>
<p>Fast forward to 2011. Girls frag, moms and dads swing Wii-motes and those same teenage boys are now 30-year-olds. Things have definitely changed. </p>
<p>Well, maybe not all things. I was perplexed when I started playing “Duke Nukem Forever” and immediately noticed no difference in character design in Duke. He still looked like he had just killed Apollo Creed. In fact, as the game progressed, it seemed that little had changed at all. From the strippers to the steroids to the bad guys, it’s not just that they were still there, but that they barely even looked any better. It felt like I had just dusted off my N64 and popped in a cartridge. </p>
<p>The campaign started off marginally, basically highlighted by the ability to throw a turd (yes, you read that correctly), but then it was just a descent into the mundane. Level after level felt hollow and stagnant. The enemies were blurry carbon copies of each other, lifeless and moronic. Some of the aliens would just stand or float in front of my gun waiting to be killed. The piss-poor AI carried over to some of the bosses, too: One just stood behind a truck shooting instead of moving an inch to the left. It boggles the mind how these aliens are not able to grasp the simple concept of “shoot the man, not the inanimate object” while still mastering interplanetary travel. I mean, I actually felt bad for killing them.</p>
<p> A few key moments may catch your attention, like controlling an RC car to fetch an object, or shrinking and riding tiny vehicles for a change of pace. Neither is very fun, however. “Forever” also has an online multiplayer that’s fun for exactly five minutes. For the most part, the game is repetitive and boring, but some levels are just plain horrible. My least favorite one had Duke swimming underwater and catching air from bubbles, like he’s goddamn Sonic the Hedgehog. In fact, many parts felt like they were indebted to other well-known games, but I was never quite sure if it was homage or rip-off.</p>
<p>“Forever” also suffers from many, many glitches, the most egregious being the 40-second load screens I was tormented with after every single death and level change. Overall, the whole thing just felt messy and mashed together. I’m not completely surprised because, prior to its release, this game sat in development purgatory for half of my life. Although some will use this as an excuse for Duke’s shortcomings, the end result is still less than impressive.</p>
<p>At the end of the day I’m glad that Gearbox decided to pick up “Forever” and put it out of its misery. Hopefully there’s a silver lining in the mushroom cloud of this catastrophe — that silver lining being another, better game in the works. Let’s cross our fingers.</p>
<p>“Duke Nukem Forever” is a game some will enjoy (or at least pretend they do after dropping $60 on it) but most will find disappointing. After spending the duration of the campaign trying to find the good in it, I realized you just can’t shine shit.  Even if you’ve been polishing it for 14 years.</p>
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		<title>Little Reviews From a Big Geek</title>
		<link>http://www.buzzbinmagazine.com/home/2011/07/06/little-reviews-from-a-big-geek/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/07/06/little-reviews-from-a-big-geek/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 14:21:12 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Alice In Wonderland]]></category>
		<category><![CDATA[Alternate Reality]]></category>
		<category><![CDATA[American Mcgee]]></category>
		<category><![CDATA[Big Boss]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[Game 1]]></category>
		<category><![CDATA[headlines]]></category>
		<category><![CDATA[Horse Team]]></category>
		<category><![CDATA[Mcgee S Alice]]></category>
		<category><![CDATA[Mill Game]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[Player Campaign]]></category>
		<category><![CDATA[Premise]]></category>
		<category><![CDATA[Sanity]]></category>
		<category><![CDATA[Shooter Games]]></category>
		<category><![CDATA[Single Player]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Two Colors]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=8420</guid>
		<description><![CDATA[Brink Oh dear God, this game sucks. A new shooter from Bethesda that completely misses the mark. The single-player campaign ]]></description>
			<content:encoded><![CDATA[<p>Brink<br />
Oh dear God, this game sucks. A new shooter from Bethesda that completely misses the mark. The single-player campaign is really a multiplayer campaign, and a bad one at that. If I was made to choose between playing “Brink” all the way through again or having my house set on fire, I would have serious considerations on both sides. Long story short, I wouldn&#8217;t hit my dog in the ass with this game.<br />
1 out of 10<br />
 <br />
Outland<br />
A new Xbox Live Arcade platformer from Ubisoft/Housemarque. Great throwback game — tons of unlockables, great puzzles and super-tough old-school boss battles. Most everything in “Outland” is one of two colors, which you can switch between to inflict damage to an enemy of another color. Awesome game, great pickup for $10.<br />
8.5 out of 10<br />
 <br />
Alice: Madness Returns<br />
A very twisted and creepy alternate reality “Alice in Wonderland” story. EA and Spicy Horse team up for this sequel to 2000&#8242;s “American McGee&#8217;s Alice.” Alice is back in Wonderland to save it, and consequently her sanity, in this very cool platformer. There is nothing that stands out about it other than its story, but it still works. I can easily see this becoming a cult classic.<br />
7 out of 10<br />
 <br />
Vanquish<br />
A cover-heavy third-person shooter from Platinum Games/Sega. Aliens invading the Earth and you&#8217;re the only one that can stop them. Pretty worn premise, right? Well, this game is pretty fun. Rail shooting sequences, over-the-top firefights, and big boss battles, “Vanquish” makes a run-of-the-mill game seem a bit ahead of the pack.<br />
7.5 out of 10</p>
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		<title>L.A. Noire: Play The Part</title>
		<link>http://www.buzzbinmagazine.com/home/2011/07/06/l-a-noire-play-the-part/</link>
		<comments>http://www.buzzbinmagazine.com/home/2011/07/06/l-a-noire-play-the-part/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 10:30:40 +0000</pubDate>
		<dc:creator>dpavicic</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Aaron Staton]]></category>
		<category><![CDATA[Angeles Police Department]]></category>
		<category><![CDATA[Boomtown]]></category>
		<category><![CDATA[Crime Drama]]></category>
		<category><![CDATA[Drama Games]]></category>
		<category><![CDATA[Flashbacks]]></category>
		<category><![CDATA[Glitz And Glamour]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Graphic Game]]></category>
		<category><![CDATA[Gta4]]></category>
		<category><![CDATA[headlines]]></category>
		<category><![CDATA[Interrogations]]></category>
		<category><![CDATA[Love Letter]]></category>
		<category><![CDATA[Mad Men]]></category>
		<category><![CDATA[Pedestrians]]></category>
		<category><![CDATA[Radio Programs]]></category>
		<category><![CDATA[Robbers]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Sandboxes]]></category>
		<category><![CDATA[Seedy Underbelly]]></category>
		<category><![CDATA[World War Ii]]></category>

		<guid isPermaLink="false">http://www.buzzbinmagazine.com/home/?p=8413</guid>
		<description><![CDATA[“L.A. Noire” is Rockstar Games’s newest edition of their long, acclaimed line of sandbox crime drama games — only this ]]></description>
			<content:encoded><![CDATA[<p>“L.A. Noire” is Rockstar Games’s newest edition of their long, acclaimed line of sandbox crime drama games — only this time, you’re the cops, not the robbers. Heavily influenced by the film noir genre, this gritty and graphic game feels like a love letter to those 1940s cinematic gems. As Cole Phelps (portrayed by Aaron Staton for TV’s “Mad Men”), you play a young detective on a fast track to the top in the Los Angeles Police Department in 1947. Phelps, a good-hearted but flawed man, served as an officer in the U.S. military during World War II, a back story presented in a series of flashbacks throughout the game. These flashbacks fill in the blanks and help with the progression of an excellently written story. <br />
 <br />
Let’s face it: You’ve played other Rockstar sandbox games. You’ve played “Grand Theft Auto,” or “Red Dead Redemption,” or even “Bully.” You know how well Rockstar does sandboxes. “L.A. Noire” is no different. The look of a post-war Los Angeles boomtown of the late ’40s is captured perfectly, complete with cars, radio programs and ads from that decade. It really helps you immerse yourself into the seedy underbelly of the glitz-and-glamour town. The driving controls are the same, except for the fact that it’s about impossible to run over any pedestrians. (Trust me, I spent about an hour trying. I hit maybe three people, tops.) The shooting and hand-to-hand fighting controls are the same as well.<br />
 <br />
If it’s basically the same exact bullshit, why bother playing? Why not just slap in my copy of GTA4 and murder the shit out of some cops and hookers? Well, all the hype around “L.A. Noire” isn’t about those things — it’s about the suspect interrogations. That’s right: Not only do you catch the bad guys, you get to question them for a confession or more clues. And it’s way, way cooler than I just made it sound. With every answer you can trust, doubt or, if you have the right evidence, call out the subject for lying. It’s kind of like playing a video-game version of “The First 48.” Who can argue with that?<br />
 <br />
A lot of determining whether a suspect is lying or not has to do with watching their facial expression. Normally this would be a pretty tall task for video-game characters with their cold, lifeless, Nicole Kidman-like eyes, but Rockstar recruited Depth Analysis to help. All DA did was invent a completely new technology called MotionScan. I’m not going to even pretend I understand all the technical shit that MotionScan does, but basically it surrounds an actor’s face with 32 cameras from different angles to capture even the smallest facial expression. It’s very cool and a little bit creepy at the same time. <br />
 <br />
As far as games go, this one is pretty awesome. “L.A. Noire” lives up to the hype. Something about it grabs your attention and holds onto it for dear life. Good story, good side quests, good new tech — when brought together it just works, kind of like the Dallas Mavericks. I can’t exactly put my finger on it and you probably won’t either, but you should buy, rent or steal (disclaimer: don’t steal) this game as soon as the opportunity presents itself. </p>
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